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Mafia 99. The tragedy of the city of Ve-He.

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#1163
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He still wanted to do it...
I wanted to kill Zesma because I knew the Mafia didn't like me and would try to eliminate me. Unfortunately, I was taken out a bit earlier, and the clue about Zesma was incorrectly deciphered...
In terms of balance, despite the prevailing sentiment, I think the Mafia and the town were very well-balanced in this game. Perhaps the town is even slightly over-buffed. But Ryashchu is completely useless; one failed isolation from Verfalys, and that's it.
The Mafia also messed up the game a bit; I was trying to resurrect various Masters, but they kept focusing on me. Who does that? However, they still won. Mainly because, unlike some, I didn't eliminate anyone too much during the day. I could have insisted on Sesama during the Shaman's execution, for example, since the investigation showed it. Or I could have calmed Medzh during Hek's execution. But no, I considered the number of town members and realized that it's not worth pushing too hard, at least for now.
But that's all fine, nothing personal, it's just business. What really bothered me was that I couldn't kill the Heroist resurrected by Torsoh because someone in the Mafia chat asked the GM stupid questions, and as a result, there were additional features in the game that weren't reflected anywhere, not even indirectly. Although, if it hadn't affected the Mafia's decisions during the night phases, I would have died anyway. But it's a little unpleasant.
Okay, that's it, I'm stopping. I won't write about every player, but overall, everyone who was active played well. And yes, it's worth mentioning Ples and Ney, who were more active than usual and I was very pleased with that. I enjoyed playing with Medzh... The Mafia was good, they skillfully used the fact that the town was confusing itself during the day, and they made good, smart moves at night.
Congratulations to Revan's gang on their victory!
 

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