On turn 111, I discovered a hidden Nix camp near the accessible paths. I scouted and found that the Grail was buried in the underground lava (Inferno was indeed underground, according to reconnaissance). In the first week, I took the Nix camp and fought against the creatures, who put up fierce resistance. Eventually, I managed to kill 2 creatures only on turn 121. I decided not to attack the Rampart for some time – it was time to focus on resource gathering. Overall, the first week was quite disappointing, as I even had to place Nix in the fort. I moved towards the Treasury under the Dungeon because the Treasury under the Inferno was blocked by 20-49 Skorpians. On turn 123, I determined the location of the Grail and, on the first attempt on turn 124, I dug it up (there were only 3 possible locations). As a result, on turn 127, I cleared the unblocked part of the Treasury from the Dungeon – there were Zephyrs, a Pandora with 15k health, and a Colossus under Red Dragons. Everything seemed great, but none of my heroes wanted to take the land. Not bad. On the third week, I broke through the block in this Treasury, took the Utopian, and cleared everything near the castle. I then moved to the Sand Treasury – I should have gone to the first one instead, as the Sand Treasury was not worth it. As a result, my achievements in the third week were not significant. I was doing very poorly with the lost time and made many small mistakes, which, in total, significantly slowed down the pace. On the fourth week, I broke through to the last Treasury – it was small and insignificant, just like the Sand Treasury. I destroyed the Gate of the Underworld and went to the central Gate of the Underworld. On turn 143, I noticed that the opponent was far from his main city, based on aerial scouting, and decided to attack, but while I was thinking about how to do it, the timer ran out. All I managed to do was quickly move all the troops and artifacts from the Ilore stronghold. The opponent caught me on this mistake. After that, I tried to stay close to the main city, slowly gathering resources in the large Dungeon Treasury, but aerial control didn't work, and wings are not the most useful thing in the underground. I couldn't take the main city. After the opponent bought some units, he revealed part of his Treasury in the underground and dove there (there were wings, Consorts, and a Utopian there). Basically, all I had to do was wait for him to come. I still tried to reach another Utopian in the Dungeon Treasury – it was huge and terribly uneven – but it was too far. It would take about 5-6 days to get there. I realized that with the lost time, I definitely couldn't get out (I was making mistakes at every step), and the opponent still had many places to gather resources. I decided to surrender. Goodbye, Degustatsiya! It was fun! P.S.: The Grail in the Port was a surprise for me too! I didn't know that it makes the land native for all units of the Port on the ENTIRE MAP (i.e., for both the opponent and the neutrals). Thank you for the game!
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