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#1437
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aka.Ward3n
I don't usually post about games like this during a season, but this one is an exception. Maybe someone will explain to me that I'm a noob, but there's one detail in this game that I don't understand. Actually, even two. Let's start with the most interesting one right away.
The endgame
Approximately equal armies with a slight advantage in stats and mana in my favor.
The situation
The beginning of a new round. I have 1 Fire Phoenix, 17 Griffins, 2 Psychics, and 8 Cockatrices.
My opponent has 5 Psychics with +1 speed and 317 Skeletons. In our armies, the winged creatures perished bravely.
At the beginning of the round, I cast Resurrection on the Angels and attack the Skeletons with the Phoenix. And then, instead of my Angels, his Psychics suddenly take their turn:eek:. Maybe I'm missing something, but if that's how it's supposed to be, I'd be glad to see an explanation of why that happened.
The rest of the endgame isn't particularly interesting; we exchanged blows, and the opponent bought his way out. And then the next bug. Without even notifying me that I gained a level, the generator gives me an Eagle Eye.
In short, without air control, we decided that we'd run around for a few more weeks and declared a draw.
Thanks to my opponent for the time and the game, and I'd appreciate it if experts could help and explain the mechanics of what happens after Resurrection.
Thank you for the game!

Regarding the turn order - I don't remember the exact situation, but there was a good article about turn order.
Regarding the bugs - the computer in the teleport disappeared and reappeared for 1-2 minutes.
Regarding the game - I decided to try to steal the growth from my opponent on turn 131 by attacking his main town, but it didn't work out.
Regarding the build order - In Diamond Mirror, if the opponent isn't a complete noob and hasn't given up, rushing into an early attack without air control is quite disadvantageous; at a minimum, you spend 2-3 days running around on a revealed and depleted territory, and there's practically no element of surprise, so the build order encourages (or even forces) you to summon.

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