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#820
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The opponent decided to play blue Necropolis on 6lm and after all the rests got an extremely cursed generation. I started off strong — a dragon external dwelling under the Castle (couldn't be taken on the first week), a box of 35 grand knights on 112. But then all that momentum gradually faded. On the first week, I took the brown citadel but lost almost everything I had, including 5 heroes. On 117 Kyrria picked up boots; horses are at home in the citadel.
On the second week, I broke the external dwelling and went to take the first clue behind grand djinn on snow. The djinns cast haste, this stack also has morale, and in the first round they wipe out the entire stack of grands in two hits. I headed toward the grey Necropolis; there's another clue there, guarded by efreets. I lost almost everything, and the clue was minimal; only a dragon and 10 wyverns remained active. I took the same Necropolis. There was hope to build dragons using the Nagash building at the Necropolis, but after the clue it became clear that it wouldn't work, and moreover, the Nagash building turned out to be maximal. Also, there are 4 cyclops spots in a row, but I have nothing to take them with either. From the citadel respawn, there is a road to the central zone and from there straight into the treasure zone. This is the last remaining direct road; I'm heading there, picking up a morale-luck amulet along the way.
131 I bring the second dragon from the external dwelling and take the village in the treasure zone. There is a Griffin Conservatory, a clue, and I see three AoTD components (except for the shield). All guards are ranged, which is unpleasant. There is mass haste, but dragons don't care; there's no tactic. I lose seven wyverns on the clue guard and pull eight out of the hive :D The Conservatory is minimal. With nothing better to do, I run Kyrria to the end of one of the treasure zone offshoots; there's a portal somewhere, and on the other side of the portal is a Dragon Utopia nearby. In the treasure zone itself, there are two more utopias. No clues in sight, but there are a couple of Conservatories; I decide to collect them and break the utopias on the fourth week with angels and dragons. Dragons are at home in the Castle.
One of the days also featured a heroic defense of the Necropolis, where Mephala survived with one wraith. The wraiths were hitting skeletons, and the skeletons were being healed by a tent... It wasn't a fast process, overall. The computer's army also had wraiths, which I killed immediately. But theoretically, a situation was possible where both I and the computer would have wraiths left. Obviously, I wouldn't be able to retreat, and neither would the computer. Now I wonder, what would need to be done then?
143 Kyrria with 7 angels and 6 dragons takes a utopia. A dragon is lost, they give a red orb, KO, armor 4/4. On the next turn, I bring a bunch of meat for soaking and take a maximal utopia nearby; they give a water book, resistance boots, a thunder helm, and a bag of gold. Meanwhile, from the overview at my respawn, I observe the opponent appearing in his center and breaking into the treasure zone with a utopia.
145 Kyrria reaches the third utopia, and there's a cap and KZ. With the last 100 moves, I DD toward an untaken village. On his turn, the opponent takes a utopia and leaves the entire army and artifacts on Gervulf, dispersing all Necropolis units with grand harpies.
146 I take the village and conduct reconnaissance. There's another utopia nearby. It is broken by zero-level Ain, losing an angel and two dragons; they give a speed ring and an Alliance shield. TP home, upgrade the remaining 4 dragons, buy back everything available, and fly to crush Gervulf.
Kyrria 20 20 4 gold dragons, 20 pegasi, ~65 grand dwarves, 6 angels, 9 ducks, 2 horses, 28 grands. Maximum morale and luck, +1 hp, +1 speed, red orb, shackles, all war machines.
Gervulf 5 17 3 angels, 17 grand eyes, 12 liches, 7 ducks, 1+6 grand necro-horses, 1300 skeletons. +3 hp, negative morale.
I quickly chop down everything except the bones, and then a barrage with grands and an attack after removing retaliation. After checking the shackles, the opponent surrenders.

Thanks for the game!
ICQ 423164784

Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
6lm10a
Game Length
146 days
Game Date
8/13/2015
Reported
8/13/2015 8:58 AM
Rating Impact Archived
Sanin 1617 1634 +17 ↑
Grizvald 1671 1654 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/13/2015 9:24 AM