Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Orcs are generally quite aggressive against Dwarves. A well-developed anti-magic defense with fire protection almost always counters all of the hero's magic. Cyclops destroy the cart on their first turn. Then, the Orc doesn't rush into an attack but carefully shoots with centaurs. The Dwarf will be forced to attack. His attack is carefully countered. The main thing is to quickly focus on the bears and avoid standing under the battle rune. A Storm is not really needed; the correct positioning counters Titans. They are good for distracting Necromancers, Humans, and Elves, but this is not necessary against Dwarves. New Druids deal more damage than old ones. So, when there are many of them, their spell damage decreases significantly, so the new ones will always be better.