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Expedition: general discussions.

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The point is, Ment, that a character with high strength will also likely equip armor. And shields will probably not be tied to stamina, even if they are tied to stats. Also, even if he can defeat a damage dealer in PvP, we will mostly have PvE here.
The effectiveness of armor and shields is directly proportional to the amount of HP and does not depend on strength (except for direct limitations). Although this is the case with percentage-based armor and shields, yes, in the case of absolute values, it's a different story.
In PvE, a "tanky" character who can hold enemies for almost unlimited time while the others attack them is extremely useful. Although it can be replaced by summons.
 

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