Origin: Khalehids (+5 to Will; additional 4 skill points; free Death Art skill; if the enemy's damage is greater than the character's Will, the character takes damage equal to the enemy's damage minus the character's Will)
Beliefs: Dead God (Will effect doubled; undead do not attack the character if he is inactive)
Characteristics:
Constitution: 10
Intelligence: 35
Strength: 10
Agility: 10
Speed: 10
Will: 50
Perception: 10
Skills and Abilities:
Healing Magic

Art of Manipulation
Death Art

Decay (-) Drains the remaining life from a dead enemy, restoring magical energy to the caster or his ally (amount of enemy's life).
Source of Knowledge (300) Extracts knowledge from a recently killed creature, giving a chance to increase a random characteristic of the caster by 3 points (Will * 0.3).
Scholar: +15 to Intelligence
Archaeologist: Ability to recognize various objects and ancient structures.
Sorcerer: +50 to magic power
Mirrorer I: The character has a chance (Will) to reflect the enemy's spell in a random direction
Inventory: Travel clothes, Khalehid battle staff, ancient bracelet of followers of the Dead God, money, potions of healing diseases, health restoration, and mana, as well as antidotes.