I finally completed it, on my 3rd attempt :smile03:
My overall impression has improved: the map is long and interesting, and it's in the right style.
I played as Inferno :smile51:, and I decided to develop Kalth and I didn't regret it: his magogs were effectively destroying enemies, occasionally harming my own units as well).
I cleared the garrison around the 2.5-month mark, and after that, I didn't encounter any major obstacles while conquering the rest of the areas - the heroes in those areas were mostly weak, and most of them couldn't even leave their castles.
It took some time to complete some of the outposts (especially the dragon lairs were challenging) and to fully explore the map and find the portals.
At one point, I finally reached the green outpost, and it was both fun to see the overall view and the battles, and inconvenient to equip a new expedition every time (legions of Azure or Rusty creatures, you know, can be quite painful).
At some point, almost the entire map was revealed, including the entire Dungeon, but that didn't really add much clarity. In the end, I got tired of looking for the right artifact for the Guardian, and I also didn't collect enough chainmail to get the "Might of the Father of Dragons" for another Guardian, so instead, I went and destroyed the artifact warehouse behind the heavily guarded gate. I used the resulting "Might" and hat for further progress: I found the desired city, obtained the artifact, and finally defeated Andru and Sandro, and then the end of the story was already near.
The remaining 4 cities were no longer needed, and besides, 2 of them had impossible quests, so I got the impression that they were created as empty placeholders. I also didn't understand the purpose of the liberated hero, but at that point, it didn't matter anymore - the map was completed, and the game was coming to an end.
Thank you for the map!
P.S. It's a bit sad that there are so few epic maps like this, and I don't have anything new to play at the moment.
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