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>> version 1.35 <<
[info] 1.35 will only connect with 1.35. Saves are compatible with earlier versions.
+ The "mt_Diamond" and "h3dm1" templates have been officially included in the mod.
!!! The names of the updated templates begin with the prefix "mt_". "h3dm1" does not have a prefix.
+ In the h3dm1 template, teleporters connecting planes have been changed to one-way (like in Diamond), and an inconsistency between single-cell and double-cell monoliths on different planes has also been fixed.
+ Restrictions on scrolls for the Mirror map have been restored to SoD levels.
+ The "red rush" message has been disabled on the Mirror map.
+ The "red rush" message is no longer displayed to the last player.
+ A bug causing computers to get stuck in loops in new teleporters has been fixed.
+ Bron and Illor's starting positions have been corrected.
+ If there are cities on the map that allow building Mage Guilds of level 4 or 5, at least one of them will definitely have control.
+ Autosave at the beginning of the day.
+ New options for random maps (SoD only):
+ An experimental checkbox for rebuilding Mage Guilds.
You can rebuild a floor only after the Mage Guild has been fully built.
Spells do not repeat.
A new menu for selecting which floor to rebuild by Shift+clicking on the guild.
+ Option to choose "always start with two stacks for heroes".
+ Option to change one-way teleporters into two-way ones (connects entrance to entrance, exit to exit).
[info] 1.35 will only connect with 1.35. Saves are compatible with earlier versions.
+ The "mt_Diamond" and "h3dm1" templates have been officially included in the mod.
!!! The names of the updated templates begin with the prefix "mt_". "h3dm1" does not have a prefix.
+ In the h3dm1 template, teleporters connecting planes have been changed to one-way (like in Diamond), and an inconsistency between single-cell and double-cell monoliths on different planes has also been fixed.
+ Restrictions on scrolls for the Mirror map have been restored to SoD levels.
+ The "red rush" message has been disabled on the Mirror map.
+ The "red rush" message is no longer displayed to the last player.
+ A bug causing computers to get stuck in loops in new teleporters has been fixed.
+ Bron and Illor's starting positions have been corrected.
+ If there are cities on the map that allow building Mage Guilds of level 4 or 5, at least one of them will definitely have control.
+ Autosave at the beginning of the day.
+ New options for random maps (SoD only):
+ An experimental checkbox for rebuilding Mage Guilds.
You can rebuild a floor only after the Mage Guild has been fully built.
Spells do not repeat.
A new menu for selecting which floor to rebuild by Shift+clicking on the guild.
+ Option to choose "always start with two stacks for heroes".
+ Option to change one-way teleporters into two-way ones (connects entrance to entrance, exit to exit).
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/