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#1857
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21.07.2015 theG (Red, Random, Castle, Random, Orrin, Jeremy) loses to Pridu (Blue, Random, Conflux, Random, Ignissa, Gunnar), 8mm6a, 133

Even though I don't really like Conflux, I didn't take a restart.
1. I caught Gunnar (although Jeremy had already appeared in the opponent's tavern).
2. The University is captured near the castle, and I can buy Earth Magic there (the Mage Guild has Slow).
3. I spot Boots behind a pack of demons that can be taken on the second day.
4. And of course, there's the 112 respawn.

On the second day, I took the Boots and found nothing else interesting, not even a measly external dwelling of Faeries. The guards at the respawn are 5-9 Ghost Dragons :-) It doesn't matter, Gunnar has Boots... we'll manage!

By the 4th day, Gunnar is 1 day's move away from the castle :-) Still nothing interesting found, optimism is starting to fade.

On day 115, a Griffin Conservatory is discovered — already better, and on the same day, from a cleared direction near the castle (20-49 Orcs), the AI pops out at me. The only thing that saved me was the mage and the fact that in Conflux they always build a Mage Guild...
In the end, by day 117, I get a free Inferno castle with some buildings already constructed...
Chains are built to return troops to the Conservatory.
By day 122, the Conservatory is taken (a level 2 one). Gunnar wants to go to the center through the underground (well, I thought that was the center). It turned out the center of the map is my Treasure.
By day 125, the Angelic Alliance is almost assembled, only lacking the Skull Helmet. Gunnar is preparing for the march to the center.
I run Gunnar out of the castle, and only then remember that I wanted to build the Mage Guild level 2... The chain takes the level 1 Conservatory, then Gunnar takes a 10k XP chest.

Day 127: Gunnar finds another Conservatory (the third one overall, and damn it, the second level 1 one — what bad luck).

Day 131: We keep moving, and I already see the Red scout. We choose one of three paths to exit the underground to the surface and follow the trail... But I fall short of the castle by literally 3 tiles.

The opponent, however, was 4 tiles away from my hero on day 131, but chose a different path (he took a max of 12 Faeries there).

Day 132: Opponent's Jeremy can't reach me. The castle has its Citadel built.
I take the opponent's main, losing 4 Cyclopes and a couple of Air Elementals (I'm saving mana, though I'm blue and it will regenerate anyway!!!). I see the opponent hasn't even bought anything, and Angels are built — not bad.
I send out a scout; he spots the external dwelling of Swords. I think I came just in time :-) Another week of running around in the wrong direction and I'd be done for (I hadn't even built my second tier of Birds).
On day 133, the opponent attacks the castle, but he has no chance of retaking it.

As the fog of war revealed, the Skull Helmet for my Angelic Alliance was held by the opponent, and he had captured it from 5-9 Sharpshooters; maybe it was a quest item.

Thanks for the game.

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