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#129
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Deferatto
We spent 2 resets each. Kyrre came up and a short road to Inferno — I decided to play. 111 - crypt, breaking through the guards, gathered what was on the respawn. 112 emerged near Inferno, a Castle nearby, attacked, but suffered a severe defeat :smile39: (the AI gathered armies from two heroes and sat in the castle having bought dogs). Kyrre fled with 12 Gremlins and was immediately recruited at the nearby tavern, but I couldn't manage to assault again in time. The next day demons naturally appeared there, but I broke through with small losses from what was left. Pink was destroyed, ok. Cleared everything I could, headed to the second bot, killed him on 117. On 121 I took out the horde of Magogs for the Trident (+7 attack, wanted to somehow compensate for the loss of the Gremlin stack), picked up Tactics from the hut and killed the remaining dungeon. I didn't dare go for Griffin Conservatories without Oil, and the guards weren't great either (horde of Energy elementals under Zeffir 1, crowd of upgraded Priestesses under the second Zeffir, the third under Vaskas but somewhere far away). On 125 I discovered the template has no underground :eek: (lol, and I was wondering why the respawns are tiny and there's nothing). Ok... Realized why the roads are short... On 127 I entered the treasure zone with what I had, on 131 I started exploring it (in the tavern meanwhile Jeremy is already looming on Angels with stats 18 18 10 10 (roughly speaking)). Cleared the treasure zone as much as I could until 134 - 2 Zeffirs, 2 Dragon Fly Hives, a couple of artifacts. On 135 I was theoretically going to take back the Control scroll (turned out to be Implosion), but didn't manage to do it because the opponent struck (24 24 16 16 roughly, crowd of Cyclops, crowd of ducks, 4 Angels, crowd of pirates). On 136 I managed to buy off his scout hero and recruited myself near Inferno where I broke through the max Griffin Conservatory and a Zeffir. On 137 the opponent took my main, I ran to the nearest treasure zone (which was about 10 by 15 tiles in area) checked it — nothing interesting. Decided not to drag it out and surrender since there was only one treasure zone left to clear, it wasn't much bigger, had to go through the opponent to reach it, no clear way to transfer troops, no second resurrection, chances to fight back were really small, 6 AM.

Thanks for the game:)

The map generated without the underground, so the treasure zones turned out tiny. On the first one I took an external dwelling of Wyverns and Nixes. I grabbed the Citadel and Ramp, the swamp was blocked by a Zeffir. I started the 2nd one with stables and a factory nearby. Turned out to be 2nd. Further in the treasure zone, a box with 5k experience for 13 Mihas. A mini Dragon Fly Hive, a couple of Zeffirs. Jeremy keeps leveling up Oil and on 126 a Griffin Conservatory 3 drops. On 127 in another treasure zone, an external dwelling of Angels and a Flight scroll.

131 with Flight through the stables to the center, for the teapot. Nearby a Dragon Utopia. Gave more stats. Then through the center went towards the opponent's treasure zone, where heroes were clustered, since there was nothing else to do on the map. After taking the main, the opponent surrenders.

Thanks for the game.

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