So, I've used up all my restarts. I chose Jeremy as my main hero.
First week: Prefecture, Nixies in the Castle, 8 heroes. The roads are long, 2 Conservatories, a Vampire Mansion, and a Crimson Tower were discovered. There isn't much money, but it's enough (+1000 per day helps). Jeremy spends the night in a stable. There's a two-way portal to the center in the Dungeon.
Second week: I couldn't take a secondary Castle (there's a road block of 50+ Orcs), so I turned in another direction. As it turned out, I ended up in the center, where blue scouts had already ventured. I forgot to leave money for a ransom, and Kairi arrived with reinforcements. Luckily, there were only a few nymphs left. At home, I decided to take the Conservatories and, along the way, capture the Helmet of Chaos. Expert in Earth Magic.
Third week: Jeremy went to the Dungeon to take the Outposts. He has a scroll of flight. I notice a blue player nearby and decide to go after him (no additional Castles were taken). In the end, I don't quite reach his Dungeon and, along the way, spend all my mana on his scouts. And then it began: 5 or 6 heroes attacked with archers and spearmen, killing the Sea Wolves. By the second battle, there were only 3 of them left. And they killed one Firebird! :smile54: This is the only joyful moment: Kairi with 160 mana and Blindness with Giants, Jeremy without mana with Cyclops. Ransom. The losses are significant (including a cannon).
Fourth week: There's one last chance - to capture cities and look for something to improve stats. But Kairi already has stats almost twice as high (Utopia gave a good boost), and she flies to the Swamp Castle. No chance. Chain Lightning, Explosion, and I surrender! :smile15:
In the end, the game was decided by that unpleasant road block + there was only one distant Utopia. But it was interesting to play! :smile42:
Huanito, thank you for the game! Good luck in the next round!:smile20: