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...All pirates seeking the Grail sail to the New World. However, besides the Golden Roger pirates, no one else has managed to conquer it. The New World has buried the dreams and ambitions of many pirates. And now, brave souls have set out on a journey with the goal of becoming Pirate Kings! Together with their crew, they have experienced many adventures, and now the whole world is watching their existence...
So, I've used up all my restarts. I chose Jeremy as my main hero.
First week: Prefecture, Nixies in the Castle, 8 heroes. The roads are long, 2 Conservatories, a Vampire Mansion, and a Crimson Tower were discovered. There isn't much money, but it's enough (+1000 per day helps). Jeremy spends the night in a stable. There's a two-way portal to the center in the Dungeon.
Second week: I couldn't take a secondary Castle (there's a road block of 50+ Orcs), so I turned in another direction. As it turned out, I ended up in the center, where blue scouts had already ventured. I forgot to leave money for a ransom, and Kairi arrived with reinforcements. Luckily, there were only a few nymphs left. At home, I decided to take the Conservatories and, along the way, capture the Helmet of Chaos. Expert in Earth Magic.
Third week: Jeremy went to the Dungeon to take the Outposts. He has a scroll of flight. I notice a blue player nearby and decide to go after him (no additional Castles were taken). In the end, I don't quite reach his Dungeon and, along the way, spend all my mana on his scouts. And then it began: 5 or 6 heroes attacked with archers and spearmen, killing the Sea Wolves. By the second battle, there were only 3 of them left. And they killed one Firebird! :smile54: This is the only joyful moment: Kairi with 160 mana and Blindness with Giants, Jeremy without mana with Cyclops. Ransom. The losses are significant (including a cannon).
Fourth week: There's one last chance - to capture cities and look for something to improve stats. But Kairi already has stats almost twice as high (Utopia gave a good boost), and she flies to the Swamp Castle. No chance. Chain Lightning, Explosion, and I surrender! :smile15:
In the end, the game was decided by that unpleasant road block + there was only one distant Utopia. But it was interesting to play! :smile42:
Huanito, thank you for the game! Good luck in the next round!:smile20:
So, I've used up all my restarts. I chose Jeremy as my main hero.
First week: Prefecture, Nixies in the Castle, 8 heroes. The roads are long, 2 Conservatories, a Vampire Mansion, and a Crimson Tower were discovered. There isn't much money, but it's enough (+1000 per day helps). Jeremy spends the night in a stable. There's a two-way portal to the center in the Dungeon.
Second week: I couldn't take a secondary Castle (there's a road block of 50+ Orcs), so I turned in another direction. As it turned out, I ended up in the center, where blue scouts had already ventured. I forgot to leave money for a ransom, and Kairi arrived with reinforcements. Luckily, there were only a few nymphs left. At home, I decided to take the Conservatories and, along the way, capture the Helmet of Chaos. Expert in Earth Magic.
Third week: Jeremy went to the Dungeon to take the Outposts. He has a scroll of flight. I notice a blue player nearby and decide to go after him (no additional Castles were taken). In the end, I don't quite reach his Dungeon and, along the way, spend all my mana on his scouts. And then it began: 5 or 6 heroes attacked with archers and spearmen, killing the Sea Wolves. By the second battle, there were only 3 of them left. And they killed one Firebird! :smile54: This is the only joyful moment: Kairi with 160 mana and Blindness with Giants, Jeremy without mana with Cyclops. Ransom. The losses are significant (including a cannon).
Fourth week: There's one last chance - to capture cities and look for something to improve stats. But Kairi already has stats almost twice as high (Utopia gave a good boost), and she flies to the Swamp Castle. No chance. Chain Lightning, Explosion, and I surrender! :smile15:
In the end, the game was decided by that unpleasant road block + there was only one distant Utopia. But it was interesting to play! :smile42:
Huanito, thank you for the game! Good luck in the next round!:smile20: