Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
PlayVisualEffect PlayVisualEffect — plays a defined visual effect (no sound) on the adventure map Syntax PlayVisualEffect(effectName, objectName="", tagName="", x=0,y=0,z=0, rot=0, floor=0); Description Plays a visual effect with the specified name. The center of the effect is the position of the specified object objectName with alteration x,y,z. The angle of the effect depends on the root object’s angle with alteration of rot. If the root object is not defined (the parameter is left empty), then the video effect is positioned on the adventure map at coordinates x,y,z (the effect’s height is based on the target map cell height + z), the map floor is defined by the parameter floor. If the specified effect is defined as cyclic, then the parameter tagName is required to stop the animation. The function StopVisualEffects stops playing video effects. effectName – link to the effect’s resource objectName – root object’s name (may not be defined) tagName – effect’s script name, is required to control the effect, may not be defined (default) x,y,z – effect coordinates (depends on the map or on the root object coordinates) rot – effect’s rotation angle (depends on the root object angle or works independently) floor – adventure map floor (used if no root object is defined), 0 - ground, 1 - subterrain