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= Mods that replace individual factions =

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#29
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I also decided to optimize the faction a bit. Mainly, my mod is useful if you have a mod for the campaigns from the original game and the Hammers of Fate, as druids often cast spells in the cutscenes (now they are Murmidons). I decided to add an animation so that they don't disappear in the cutscenes; instead, an attack animation will play. :):)



Screenshot:


P.S. I'm making a mod so that the Kappa don't disappear when firing.

Done! But I couldn't take a screenshot.