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See, as the topic shows, the mission is given differently for each player, sometimes it's easy, sometimes it's difficult. Of course, it all depends on the correct hero development and the player's skill, and most importantly, on a quick start, and the absence of glitches.
The absence of glitches is indeed important. Otherwise, many players who didn't bypass the level-up points, pumped Chaos to create machines and logos, and spent 4 months at home, and then they couldn't break through tons of Necropolis meat with that Chaos, doesn't make the mission itself difficult.