And another question – how did you make the demons lean towards chaos, and the Dungeon faction lean towards darkness? I have a similar idea.
For the demons:
- Overlord (Chaos + Darkness + Summoning)
- Demonologist (Darkness + Chaos)
- Warlock (Chaos)
For the Dungeon:
- Assassin (Darkness + Chaos + Light)
- Witch (Darkness)
- Warlock (Chaos + Darkness)
Elemental skills are only available to the Warlock.
The guilds are identical, Chaos + Darkness.