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Helegmod - A global mod.

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#5
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It’s just about restoring justice. Djinns are spirits. Why do Necropolis spirits have incorporeality, but Academy spirits don’t? Besides, in my opinion, the Academy is one of the weakest castles, and it wouldn’t hurt to strengthen it.
Incorporeality at level 5 is too powerful. It would be better to give them agility, like the high-level dancers. Like, they accelerate the air more => it’s harder to harm them => more protection. Combined with the high speed of the djinn, it would be great.
I read somewhere about crossbows that could be loaded with two bolts at once.
This is not equivalent to two shots in a row. It just means double (or maybe even less than double) damage to one enemy. In my humble opinion, it’s better to simulate this in other ways, for example, by increasing the damage.
But how can you tell that they are shooting from a crossbow?
But they don’t have any other weapons...


Or did you replace their model in the mod?
In my opinion, they are already stronger than archangels.
One on one, yes. However, archangels can resurrect (and with your mod, even twice). Seraphs will be more modest in this regard, especially since Divine Retribution in 3.1 is not very strong.
Thank you! But I mainly did plagiarism, taking the ideas I liked from other mods for my mod.
Well, anyway. It’s just that such relatively modest modifications are easier to install morally than a complete overhaul of the balance, a la TE.
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