Battle Mages have gained the "Frost Breath" ability.
All Djinns have gained the "Etherealness" ability.
1. Fairies have gained 10 mana and the "Swarm of Wasps" spell.
2. Nymphs can use the "Symbiosis" ability twice.
5. All Ents have gained the "Mind Control Immunity" and "Vulnerability to Fire Aura" abilities. Ancient Ents have also gained the "Defensive Stance," "Large Shield," and "Protect Allies" abilities. The bonus to defense when rooted is 100%.
8. The "Storm Wind" skill reduces the initiative and speed of flying units by 2.
1. Crossbowmen have had their maximum damage reduced to 6. They have gained the "Double Shot" ability. The range of the "Accurate Shot" ability has been increased from 3 to 4.
2. Archers have gained the "Arc Shot" ability.
3. Archangels have gained the "Child of Light" ability. In addition, they can resurrect twice per battle.
But overall, it looks interesting, a small but pleasant mod.