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Gentlemen, I have an idea for a light expedition. Remember the "gladiators" from Moldavia? Or the coliseum at Revant in Darkshade? I propose creating an arena, but not quite like those. The focus should be on combat, with minimal or no role-playing. No events, just battles between players and NPCs. The format would be 3x3, meaning tactical roles can be quite diverse, as can the tactical possibilities for allies and opponents to interact on the battlefield. We could also brainstorm many additional features, such as bosses (overpowered NPC opponents, but only one at a time), obstacles, and generally unconventional arenas, etc. Although calculating battles can be complex, the lack of a storyline reduces the workload on the GM in this format. And player interest is maintained by entirely different things: not by the variability of the plot and not by how quickly the GM responds in the thread during various dialogues. Interest is sustained specifically by the combat, in a sense by team spirit, and by achievements in the arena.) What do you think, would such a format be interesting?