Skip to content

Mafia 90. The Tale of Oldforest.

User Avatar
#1539
Auto-translated
I'll guess right away that forcing oneself to execute a non-influential role, and the random chance of the person who voted against them dying, can severely disrupt the balance.
Oh, that's another issue.
I see the following problems:
1) It unpleasantly shortens the game. Because if a role wins (meaning it wins completely) – the game ends. And that's it... And you can achieve such a victory even when there are still a lot of players in the game.
2) If the game continues, the problem of ambiguity arises. Owen said something about personal victories in his network... But in my opinion, this is not very cool. The victory should be unambiguous and not shared with anyone except the members of your team. Otherwise, it's not a victory, but a draw. A compromise option where no one can wear a laurel wreath...
1. OP!!!
2. What's the point of the executioner dying if the jester has already won?
Did I guess right?
Nice try!
 

К А
Стикеры GBF в Telegram