Skip to content

Favorites, to battle! - 7 - The Battle of Favorites! - 7

User Avatar
#226
Auto-translated
Palach HP
Actually, if you think about it logically, that's what needs to be done, just like in chess and checkers with a chess clock. For example, if 141 turns have passed, add an hour to each player's time; that would be ideal. With the current structure of the chess clock, there's hardly any time left (I always have 2), let's say even 3, and you're playing with 8 minutes. Under these conditions, it's even more advantageous to play with a standard timer because not everyone can manage their units in 1 minute during a battle. And if you're also using demons... then it will take even longer, because if you click randomly, you can mess things up.
Therefore, adding +1 hour for 141 turns seems like the ideal option.
I agree. Although an hour for 141 turns is indeed a bit too much.
I would add more time for battles on the 1st day. Because there's no opponent's turn, so there's no time to think, and if zombies or gnomes, for example, block the path, they are, of course, defeated, but there's no time left on the clock by the end of the turn. And half the game goes wrong. :smile39:

Где контент?! (с)