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"Newcomer-2014. Summer"

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#407
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It gave a compact respawn underground with 2 roads, an external dwelling of demons, a hive, 2 obelisks for experience and a lookout. The adjacent zone to the center is also underground with a lookout and 2 exits to the center very close - one treasure zone underground, the second through a portal with a swamp village on snow. The inner treasure zone is also underground, native with an external dwelling of devils, a Dragon Utopia and a Pandora's Box behind a horde of vampires, its guardians blocked the passage to my opponent's town. The road in the corner adjacent zone led to a treasure zone, and along the roadless area I was in no hurry to search for the opponent's town, since he was Tower.
On day 114 I captured in the central treasure zone on snow a shield +6 behind 35 swordsmen and spotted there behind 5-9 hydras a speed cloak (I couldn't take it, and later the opponent took it, which had a very significant impact in the end), and further there was a block of a hundred griffins behind a quest artifact. In another central treasure zone a block of a horde of ogres behind a prison blocked the passage. There was only one option left - to go to the corner treasure zone.
In the end, by the middle of the second week I hit a tough block of a horde of mages (for a Pandora's Box + plate armor +4) in the inner treasure zone and was left with one town, very sad, since it's impossible to demonize properly without secondary skills. The first two weeks I ran around with Kalth without earth magic and could die in a fight with neutrals quite a lot of times =).
At the start of the third week I broke through into the inner treasure zone and simultaneously took the opponent's town. I captured the Pandora's Box in the treasure zone and left it for Gunnar, lucky they gave 10k experience and I experted logistics + earth magic. I started capturing Griffin Conservatories, of which there were 2 and both were 3-4. At the end of the week the opponent sent scouts to me, I chased away a couple of scouts and on day 137 he comes with his main army with fifty monarchs.
Fighting was not an option, on day 141 I bought out everything I could from Inferno and went to take 2 Dragon Utopias in the corner treasure zone, one turned out to be a minimal one with КЗ, the second a tier 3 with a red orb, a 4/4 cap and boots of levitation. While I was taking these, he predictably occupies my Inferno. Then, unfortunately, I was one move short to knock him off on the charge, and I decided not to Town Portal immediately but to try to grab another Griffin Conservatory in the inner treasure zone, which I had spotted this turn. Unlucky - I got it, remaining with 186 MP. It turned out very sad, I had 14 mana and needed to replenish before fireball, on his turn he spots with a lookout an untaken Dragon Utopia in my inner treasure zone. I Town Portal to the tower, run to the well with passability, and, since I could no longer reach Kiryuha, I take a maximum Griffin Conservatory there. The opponent took the Dragon Utopia (it was a maximum one with plate armor and a cap +10 -2) and replenished his mana, I had 1 town, I couldn't burn the stats, but I had to attack.
On day 146 he attacked me in my central adjacent zone, he had a lot of meat + attack parameter more than 2 times greater, he tried to counter my explosion with resurrection, in the end I bought myself off by killing over 30 wyverns and 5 hydras, but also lost a fair amount.
BUT that was clearly not enough, on day 147 I engage him again, again 2 rounds of exchange, and then I have no mana against his 100 mana, but he was already without monarchs, bought himself off and bought out in the tower, dumped all his resources on Kalth and attacked, exchanging was already pointless for me, since his resurrection was already enough to raise a full stack, and the opponent didn't want to buy himself off and preserve the army.
Since on days 147-211 I couldn't recapture Inferno, I decided to surrender.
Good game well played. Thx for playing.

P.S. I would like to clarify regarding the recent changes in the rules, the opponent wanted to play exclusively SoD timer and without red rush. Request for the moderator to clarify which timer is the main one and about red rush on XL+U templates.

thank you

P.S. Opponent suggested to play on usual 8mm6a, I accepted but suggested in return to play without red rush, mutual agreement imho. About regular timer, correct, I insisted to play with sod.
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