1257-10-1-01018232
Strength - 13 (+325 health, +130% melee damage, 65% physical resistance, implant limit: 6)
Agility - 8 (+32 melee accuracy, +16 dodge chance, +8% critical hit chance in melee)
Speed - 10 (+10 initiative, +10 action points, +10 movement speed)
Intelligence - 7 (+21% critical hit chance)
Willpower - 11 (+33 magic resistance)
Perception - 10 (+40 ranged accuracy, +20 dodge chance, +10% critical hit chance in ranged combat)
Perks
- Toughness. Health +50%
- Stubborn: +3 willpower, immunity to immobilization effects
- Adrenaline: when health drops below 30%, the character's AP and accuracy are doubled.
Skills
Ranged Combat. Accuracy +20, dodge (ranged) +20.
- Assault Rifle. Accuracy +20, fire rate and range +50%.
- Ability to use heavy weapons (grenade launchers, machine guns, etc.).
Military Training. Dodge +25, health +100.
- Allows the use of heavy armor.
- Unarmed Combat. +35 accuracy, +100% damage.
- +2 strength, +50 health.
- Sprint. Movement speed +10
Stats
Health: 712
Accuracy: 32 (melee), 60 (ranged), 80 (assault rifle)
Dodge: 61 (24) (melee), 81 (32) (ranged)
Critical hit chance: 29 (melee), 31% (ranged).
Melee damage: +130%
Physical resistance: 65%
Magic resistance: 33
Initiative: 10
Action Points: 10
Movement Speed: 20 (5)
Inventory
RTI Heavy Armor
Damage -80%, -25.
Movement speed penalty: 5, dodge penalty -80%
*Immune to critical hits
Manufacturer: Red Triangle Industries
Heavy Combat Armor
Damage -60%, -20
Movement speed penalty 5, dodge penalty -60%.
Manufacturer: Theria
Fury (machine gun)
Range: 30
Fire rate: 10
Damage: 35-57, AP: 6
Magazine: 120/120
Manufacturer: Theria
Abyss (grenade launcher)
Maximum damage: 300 (x4), AP: 5
Range: 30
Fire rate: 1
Magazine: 6/6
*Pierces 50% of armor
Manufacturer: Theria
Smooth Shadow (machine gun)
Range: 45
Fire rate: 9
Damage: 99-199, AP: 10
*Pierces 50% of armor
Magazine: 90/90
Manufacturer: Lupin
RTI Javelin
Range: 40
Fire rate: 1
Maximum damage: 1500 [x10], AP: 10
Magazine: 1/1
* Pierces 50% of armor
Manufacturer: Red Triangle Industries
+3 Rockets
Combat Stimulant. Health +250, resistance +30%, accuracy +50% (4)
Implants
Infrared Detector. Detects enemies in the thermal spectrum and provides vision in dark rooms or at night.
Jammer. Briefly blocks the effect of any targeted magic.
Regenerator. Restores health outside of combat.
Neuro-computer interface.
Individual communication device.
Balance: 9000 R