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Heroes VII

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As far as I remember, they aren't particularly associated with Ashan.
They are, though. It's primordial, original magic. It's essentially life magic, as Asha used it to create all living things in this world, primarily the world itself and her dragon children. In contrast to the magic of chaos, which is essentially the magic of death, although the element is the same, it's also primordial magic. But it's directed towards destruction. Like this.
In the fourth game, they were giant fiery chickens, one of the most ridiculous incarnations of the phoenix, in my opinion.
Well... Yes, there's a bit of that. And yet, compared to many others, they looked good, at least simply beautiful, even if not very "dangerous."
In Ashan, they are blue and look different, anyway.
That's even better. By "fit in," I meant not the appearance, but the concept itself + skills, abilities.
I'm not saying it's impossible, but neither the previous installment nor the concepts for the seventh game could boast particularly interesting creatures. Moreover, a fairly large number of creatures looked quite ridiculous.
Well, alright, there were some. Dungeon and Sanctuary were implemented quite well, in my opinion. By the way, if my memory serves me correctly, Limbo Studios worked on Dungeon, so their style should be very good.
 

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