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Mafia 87. At the Dawn of War

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#216
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Cop, but what's wrong with the Mafia? I think the second Mafia are more dangerous because there are two of them, and they will have an advantage in the vote.
I'm afraid that everything will go wrong in the town. Two shots should, in any case, be absorbed by defense and healing, and there aren't that many of us yet. And three shots are already on the verge. Another option is that the Mafia can somehow balance their karma and nothing will happen to them for one turn (at least). And this plus one Mafia vote... Well, so what? It doesn't matter yet.
 

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