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It's not difficult to implement a multi-celled creature, especially if it's a boss. As far as I remember, you just need to change the numbers in the creature's information.
It's not enough. Firstly, if the number is greater than 2, the creatures don't always behave as expected (although for the most part they do, but it still manifests itself). Secondly, various abilities, especially summons (especially scripted ones), don't take into account the increased size of the creature and need to be manually controlled. I've worked on this, but it turned out to be somewhat awkward, which is why I became interested.
for now, it's just a decoration. it's still too early to fight it in the storyline.