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I suggest introducing "shido" (a penalty in judo for passivity) in tournaments.
Specifically: starting from the 2nd month of the game, each player must make 3 attacks per week.
An attack is considered to be: attacking any hero, castle, or town (regardless of whether it has a garrison or not), a level 5-7 mine, or a mine with a garrison belonging to the opponent.
The attack counts regardless of the outcome of the battle.
A player does not receive a shido in 3 cases:
1) if he has captured all of the opponent's cities;
2) if he has captured all of the opponent's cities except for one;
3) if there was a full-blown battle (FB) between the opponents (a battle occurred between the main heroes and the main troops).
For each shido, the player receives a 0.25 point deduction from their score. For 4 shidos, a loss is recorded.
Only a judge can assign a shido, and only based on the save files.