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1. A technical result carries the same weight as a real one, including for calculating the Berger coefficient.
2. From the group, the 4 players with the best results advance to the next stage. :D
2 clear leaders who won 4 out of 5 games, and it seems like me and Tofslay (no matter what, even if we split the points 0.5 each) = 4 people. Now let's look at Night Troll.
He drew with DaU, i.e., 0.5 points each. But DaU withdraws, giving Tofslay 1 point. As a result, regardless of the game's outcome, Troll is eliminated, even though he is the only one who defeated one of the qualifying round leaders.
So, if DaU had managed to lose to Tofslay (like it's happening now) and given Troll a technical win, the table would have had three people with 2 points each, and if it wasn't a draw, Troll would have 100% advanced, because the Berger coefficient, thanks to Jewelmask, would be higher.
In this case, based on my own self-interest (as if we were betting on a cow:cool:), I'm happy with the situation. But, based on the logic described above, I believe that the player leaving the tournament should automatically give everyone 1 point or everyone 0.
I understand that in the current tournament, where more than half of the games end with a loss to mobs, it's objectively impossible to evaluate anyone, but if the same situation occurred among more experienced players, Troll would be eliminated unfairly.
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."