- Wait. I'll start the story from the beginning. So you won't ask a bunch of questions later. I'm a mage, I came to Nevermore from Dal'Aman in search of new knowledge and to join this expedition. When I visited the arena, I saw Rkul Oalam on the list of participants. He used to be my mentor at the academy. Later, when I met him, he told me about the Temple by the sea. He said he was interested in it, but since he didn't have much free time because of the tournament, he asked me to find out more about the Temple. When I first entered the Temple, I was affected by an illusion, and I was only able to get out alive thanks to an Ataraxian girl who wanted to deal with the evil. Without learning anything, I agreed to help her with the Temple, as did the noble Dagon, who fell at the hands of a Temple cultist along with the Ataraxian girl. During their fight, I was outside and could only hear what was happening. Realizing that I couldn't handle the cultist alone, I ran to Rkul Oalam for help. We immediately went back to the Temple. He managed to defeat the cultist. After that, he drank some liquid from a vessel in the Temple. It rejuvenated him, greatly enhanced his abilities, and apparently drove him mad. Or maybe I just didn't know my mentor well enough. Immediately after that, people led by Dalingr entered the Temple; I think you know who that is. Rkul Oalam used some kind of spell, after which a battle began between them. And then something happened, fire, a lot of fire. I don't know how I managed to survive, but as soon as the blinding flame cleared, I ran away without looking back. With my modest abilities, I was clearly out of place there. And that's why I'm here.
The ship set sail and rushed away from the burning sea. About ten minutes later, the passengers of the "Breeze" could observe a huge explosion in the city, which completely destroyed the Harbor. To be more precise, nothing could be said, although after some time it became clear that everything had calmed down. Vincent, however, refused to return and ordered them to move on.
After the conversation in the cabin (which could still be expanded for perfection), Agnet listened carefully to the captain and was surprised by the meeting with Amos and Adrian (she just hadn't had time to be surprised before).
What else needs to be done now:
List your inventory and the inventory of your companions, determining what you are taking with you (what is constantly with your characters) and what you are not (these items will be stored in your cabins or in personal chests (if they fit) in them).
Although, no, let the memory stones be with me too. They don't take up much space.