First week.
A brisk start: 2 Griffin Conservatories and Boots in the cart. But damn, the respawn is small, no money, no external dwellings, the only road is blocked by Treasure Guardian. I took an off-road path to another treasure zone with 21 wolf riders, the treasure zone is native but with no external dwellings, but at least there are enough wolf riders + goblins and Cyclops 11 1 1 1 :)
Second week
With full purchase I take Griffin Conservatory #2, then #3, and end up with only 4 Angels:), then I run along the clues and the very long road, the road junctions didn't really reward me, only after 6! days of travel with a Cyclops with 3400 movement points did a decent branch begin. I built the second town up to Birdhouses, and saw a Griffin Conservatory there too.
Third week
I fought my way into my native treasure zone, took 2 Griffin Conservatories + an external dwelling of Beholders, placed Beholders in 2 towns. Day 135 was terrible, I made a very serious mistake in the chain. I glanced at the time: 5 AM, went to sleep before work :).
On day 137 I finally reach the Dragon Utopia and it's maxed out! It gave +7 All Stats and a Helm. Cyclops has 3900 movement points and 2 Dimension Doors.
Fourth week
A fast Cyclops with Expert Scouting cleared three treasure zones, and only on day 147 in the corner box did they give me all the land!!!! + I also painted 2 more external dwellings of Bears.
Fifth week
I squeeze towns out of the opponent, not enough money, I need a wild income since the growth is 11 Black Dragons per week! On day 216 we saved with connection issues and also it was 4 AM, you could drop dead at work that way.
Day 217 Fireball vs Tazar, Cyclops with 44 Attack + Elixir.... After Mass Haste the opponent only had 14 Angels left (the Bears talked to 46 Might Gorgons).
Day 223 I grab Gosh in a treasure zone, Mass Haste and the opponent writes GG.
Thanks for the game.
P.S. The opponent surprised me by picking Swamp, I always thought that on rather poor templates Citadel is preferable.
I confirm. I tried my best but with no control and considering the strenght and speed of Hack it was pretty hopeless. Hack rules. Thanks for playing.