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#314
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Falcone
04.06.2014 Falcone (blue, Castle, Valeska, Wystan) def Erutan Rivol (red, Fortress, Tazar, Tazar) 2sm4d(3) 143

At the start, I got Valeska with two stacks of Archers and Wystan with three stacks of Lizardmen, the latter drew the lot to become the main. At the respawn, an external dwelling of Archers was found.

On the first week, I managed to reach the adjacent swamp zone, capture a village, as well as an external dwelling of Wyverns.

On the second week, I broke through to the underground and discovered a level 2 Griffin Conservatory there, which Wystan managed to take without unnecessary losses. I also captured the Dungeon castle there. Despite several crypts and a level 15 Dwarf Cottage, there wasn't enough gold. After the Griffin Conservatory, I took a minor Dragon Fly Hive at the respawn and decided to run the main through stat boosters, while collecting everything shiny at the respawn. There wasn't enough gold to buy the growth, let alone such a luxury as splitting)

There was another large Griffin Conservatory on the swamp zone, which I planned to take at the end of the 3rd week, but I got delayed and stood before it on the main's speed run on 137. This Griffin Conservatory was next to the Citadel. But on 141, Tazar suddenly appears, breaking through a bunch of Psychos, and stops one step away from Wystan. But as it happened, Tazar lost almost his entire army and was left with 4 Hydras. And I ended up gathering 2 Angels, 8 Champions, 22 Wyverns, 80 Marksmen, and 60 Lizardmen. I killed Tazar on 141 and, after wandering a bit around the opponent's respawn, captured his already almost unguarded castle.

Thanks for the game!
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I confirm

here's a brief overview of my game

I chose Fortress as black because all previous games with Falcone ended with a siege on his side, in which my opponent suffered defeat. Knowing that as a player, he grows not by leaps and bounds but by the hour, I decided to make his life harder in case of another attempt to storm me.

111 gave a great deal! An external dwelling of Hydras right near the castle, which I want to break through on week 2, if, of course, gold is okay, and 2 native heroes in the tavern — one with a Ballista and the other with a First Aid Tent. As a result, my Tazar acquired almost a full set. On the very first day, I went to fight Goblins and upgraded Goblins. Not without losses, of course. I sent Gervulf to gather pick-me-ups, and Verdish, after all the battles, ran Tazar through Dragon Flies. Tomorrow I'll take the prison and go further into the darkness. The game promises to be interesting, and the respawn rich

112 I decided to postpone the Wyverns (dwelling) until the next day and built a Town Hall. I freed the hero. It turned out to be Charna with a starting army and level 1. I deliberately and mercilessly threw these Skeletons and Guards away in the very first battle. There was a chance there wouldn't be enough wood for the Wyverns, but Gervulf dug up the mine for the needed resource. With Tazar, I leveled up 2 levels thanks to the victory over Skeletons, where Charna's army and experience stone were lost. Behind the upgraded Dragon Flies are 2 decent treasure chests, but these speedsters could leave no stone unturned of my army... A Tower secondary hero is visible. Who's guarding it — not clear yet. The question of whether to go there will only be answered when I see the mobs blocking the passage... Another 1 chest is visible behind the Halberdiers. Tomorrow, if circumstances are favorable, I'll go for it: I need gold for the Citadel and the Capitol... There, you'll laugh, yet another 1 prison is visible...

113 I passed the army along a chain to Gervulf, after first fighting with Tazar and, out of carelessness, losing the First Aid Tent, broke through to the chest and saw that the prison was guarded by 50-99 Lizardmen. "No," I think: "my 15 Lizardmen, 1 Serpent Fly, and 37 Gnolls can't break through that." In the castle, I built the Wyvern dwelling but didn't claim them: the prospect of using them isn't clear. I want to buy another 1 hero, but I don't think I'll have enough gold for the Castle. And why would I need it? 3-4 directions remain unexplored and that can't be left as is...

114 This day brought a lot of good news: firstly, I have enough gold for the Castle on 115. Next, I found an external dwelling of Wyverns, which I absolutely must hit at the beginning of next week. We'll leave the Hydras for 126 or 127. Tazar, standing nearby, rushed towards the Wyverns at full speed. I'll need to bring him growth from the castle via a chain. Recon showed that the Citadel, in our case, is 50-99 Psychos. But I can take a detour through the Inferno secondary zone, the passage to which is guarded by over 100 Walking Dead. It seems the advantage is on my side. But, as people say: "when it seems..."...

115 This day showed that with good play on my part, I could reach for the Hydras (the building): I found a look-out tower, which showed me the location of, probably, the only crypt on my respawn. I almost got Tazar killed on Air Elementals. I set up a chain to break through the Duck Nest (Dragon Fly Hive) on 121 or 122 (depending on how it goes). I'm "developing virgin land" with the only hero not standing in the chain: Verdish. A Witch Hut is visible, Gauntlets increasing hero speed, a couple of chests, and several free piles of gold. I'm in doubt: should I build the City Hall or save up for the Hydras?... With maximum crypt, the question, I think, is obvious.
added later: the hut had Pathfinding

116 Day is unremarkable: I advanced a little closer to the external dwelling with Tazar and gathered a few bonuses with Verdish and built Dragon Flies. Tomorrow I'll insert Basilisks, though I'm 3 Boilers short for them, but they're there behind the Dwarves that are near the Wyvern nest... Development is decent. If there were more gold on the respawn, I wouldn't have built a Town Hall, which would have shifted the plan forward by a day; i.e., I would have also had Basilisk...

117 First, I passed the army to the main via chains and broke through the Dwarves. I kited them for probably about 20 minutes until 2 crude sturdy Serpent Flies, with high morale, beat them with their hammers... We had about 30 rounds. With Tazar, I went a bit further inside and discovered another 1 crypt, which we'll take on 121 to have more gold. I built Basilisks. On 122 we'll go for the Wyverns... For my main hero's level-up, Earth magic was offered. Well, you understand, it would be a sin to refuse. Besides, the Shield spell scroll will be very useful for the meeting with the opponent...

121 First, I picked up gold with Verdish. With all the gold, I bought Lizardmen and 3 Wyverns, passed them via a chain to the main and ran to the crypt with Tazar. I wanted the max, but there were 5 Vampires... I built a Marketplace in the castle. After all, now I need to develop the economy. I don't think I'll be able to build the City Hall in minimal time...

122 I broke through the Cerberi guarding the Wyvern nest, and then captured the external dwelling. These creatures, it seems, will play a decisive role in the final battle, and therefore, I'll assign a hero to guard this external dwelling. I built a Mage Guild in the castle. The opponent got revealed. If I had more gold, I would go to crush him, but that option isn't for us yet. Tomorrow, we'll probably meet with the opponent's second heroes. If there's a battle, its outcome won't affect the fate of the game at all. Only maybe the opponent will take control of the nest, but it can be easily recaptured on 127. Now I'm building a chain to break through the 2nd crypt. For success, I need the maximum...

123 I have good news: I'll have enough gold for the Town Hall: I found a maximum chest and 2 piles of gold, that's firstly, and secondly, we'll capture the Hydra external dwelling this very week. It turned out that to get to the revealed opponent, I need to break through Mages. No, that's not for us yet..

124 Things are going very well, and if they go even better, by 131 I'll have 6 Hydras, which is quite enough to go crush the opponent in the open field. On this day, I raised Tazar's Defense to 8, passed the army via chain to the hero who will break through the crypt, and formed another 1 chain to get the scarce stone. Gervulf's recon found another 2 Mystical Gardens, a chest, and a promising void)))
added later: it turned out to be a block of Gremlins

125 Yes. Yes. Yes!!! The crypt turned out to be the maximum. With the loss of 1 Lizardman, I took it. I earned another 3000 gold via the chain, taking a pile of gold behind the Skeletons and a maximum chest behind the Zombies. Tomorrow I capture the Hydra external dwelling (I specially bought a Dungeon hero with Troglodytes and Harpies for chaff) and build them too. Well then, Falcone, fear me))))

126 Everything went like clockwork. I threw all the chaff away. I bought the Hydra, I placed the Hydra dwelling. Now I'll break through the Dragon Flies to get two chests, insert the Capitol, and I can go hit the enemy...
added later: it would have been smarter to insert the Capitol and build Hydras on day 7, but for some reason I didn't think of that...

127 I broke through the Dragon Flies. The chests contained 2000 gold between them. Tomorrow I'll raise XP on the Walking Dead, try to break through to the Tower secondary zone, grab some cash from there, and insert the Capitol in the first few days of next week

131 I gave Tazar a level-up on the Walking Dead in a battle that lasted about 150 rounds. I went a little deeper into the Inferno secondary zone and discovered that the opponent hasn't gotten here yet. Therefore, I can collect the goodies. Tomorrow I'll insert the Capitol, and next week with 10 Hydras I'll go crush everything and everyone. I decided not to head towards the Tower. Things are fine as is... I see a place where War Machines are bought. I need an Ammo Cart. I should upgrade the Serpent Flies and Lizardmen. The attack is planned for 14*.

132 I went a bit deeper into the adjacent respawn: a Defense stat booster tempted me, but in vain: it's behind Grand Elves. Tomorrow I'll visit another one, behind Demons, take the cart, as well as a discovered Gnoll King's Shield, and go hit the opponent

133 Tomorrow just take the cart and attack!

134 I did everything I wanted, boosted Tazar's speed on Serpent Flies, I'll run to the passage, and then pass the army through chains and into the siege! The plan has changed. I'll go break through the Citadel on 141. For now, I'll wait

135-137 Just waited...

141 Having bought all available troops, I visited the Fountain of Fortune with Tazar and broke through the Citadel with enormous losses. Tomorrow there will be a resupply. I'll go to the castle...

142 It was all in vain: having lost almost everything, an enemy hero immediately attacked me and calmly went to the castle with an army 2 times weaker than my possible one...

143 All I could do was dig in at the castle and wait for the opponent to attack me... and he attacked... I surrendered...

p.s. This was my best game: on 141 I had 10 Hydras and a huge army of un-bought creatures in the castle, but the rush (it was already the 6th hour of the game)... ruined it...
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Thanks for the game!
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837

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