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To be honest, I don't like either of them because the ability sets aren't well-thought-out.
They're just copy-pasted variations of unicorns, without adding anything new or interesting. The only new combination is blinding + pounce, but it's hard to call it a combination (unless the blinding effect works in an area during the pounce).
Personally, when developing unit abilities, I followed these criteria:
- Create ability combinations that interact interestingly with each other (synergy), thus exploring different aspects of the abilities (even with repetitions).
- Never repeat important ability combinations in units, except for partial copying, when there is still a fundamental difference in the use of the full and incomplete combinations between the units.
The significant abilities in the example above are: blinding, pounce, and child of light. Immunities to mind control, blindness, and cleansing don't play a big role.
Regarding synergistic combinations, there are thousands of them; you just need to be willing to look for them.
As for the elven dragons, as I understand it, they are variations of the same dragon (in terms of significant abilities) with different stats. This approach isn't the best, but it's more acceptable, provided that the dragon itself remains unique (rainbow breath) and doesn't copy the unicorns.
Added 25 minutes ago
SRD
I think I'll recolor the acid breath to black and purple and give it to the black dragons, but I need someone to tell me how:smile45:
Added 2 hours 18 minutes ago
I wrote somewhere here that the stunning ability has a bug - the bug occurs if the creature (in my case, the scorpicore) has both poison and stunning; if it has only one of them, there is no bug (it used to kick me out of the game).
The basic manticores have no poison, the upgrades have one with poison (a clone of the wyvern), and the other with stunning. All manticores can be given the "giant killer" ability (enhancing the perk with numbers), like hunting dragons. Both combinations are synergistic: poison/stunning suggests that it is beneficial for the manticores to change targets (one against many); and giant killer suggests that when choosing new targets, large ones should be preferred. In other words, they are hunters of several large targets.
As for poison + stunning in one package, even the game itself suggests that this is not a good combination
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат