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#538
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Here is the promised interview:smile03:

Hello! Congratulations on your victory in M200#8. Among all the winners, you have one of the longest tournament histories in the M200 series (like Amiloo). Tell us about your journey in this series of tournaments.

Hello, thank you! Well, I started playing Heroes online with M200, thanks to your great streams. For some time, I only played this format, until our "wave" made it to the Hive. I participated, if I'm not mistaken, in all the tournaments except one or two. In the first tournament, I was eliminated almost immediately, and in the second, I already had a couple of wins, and so on, I progressed further with each round. I had a feeling that M200 would be the first tournament I would win, and it turned out to be true. I hope it won't be the last)

Indeed, you missed a couple of tournaments :D :D :D Can you remind us why?

I didn't manage to register for the very first one; there were only 16 players, and I was very upset. Then, for some reason, I didn't sign up for one of the subsequent tournaments, but I still ended up in the Skype conference, had an argument with Sticky, and was kicked out. And I missed the tournament that Alexander(a) won; at that time, I wasn't playing Heroes at all.

In general, you've come a long way "from rags to riches." On your way to the championship, you probably had some easy and some difficult games. Can you tell us more about them?

The easiest one turned out to be the decisive final, unfortunately). The most difficult one... I'll mention the game against cnn.ppl, when I was so relaxed, playing Chocolate with Jeddite, a Scroll of Explosion, and a bunch of meat from the Rampart, that I exposed myself to the opponent's hit-and-run tactics, took a severe beating, and almost lost the game. I managed to pull myself together in time. And the second final game against Comrade, when I was just one step away from killing the opponent's main hero, after which he ran away and devoured 16 Vipers in one turn, which I couldn't counter. You can imagine how frustrated I was, because at that moment I thought the final started with a 1:0 lead; my emotions were boiling, I almost punched a hole in the wall.

It's good that after that game, you didn't storm into the conference with your fists raised and start a fight on the forum :D I noticed that you've played the most games on Skirmish. Have the Era of Balance and Conquest maps been left behind? Why has this map become so popular? It wasn't very popular before, except for ATG, who played it exclusively :cool:

I think Skirmish is the best map among these three; it's more strategic than the others due to the three treasure buildings, and the starting positions are usually playable. Besides, mages can truly shine on it. I completely rule out Conquest in all games; I consider it unbalanced, boring, and often too generous; it doesn't feel like 200%. On it, you often get one easy path to the main city, which greatly affects the pace, and if there's also an off-road path to some swamp, you can really howl like a wolf. Balance is "native" to me; I started with it, so I won't refuse to play it, but when choosing between Skirmish and Balance, I will always lean towards the former.

Now, for the second tournament, the game is played with a chess timer and the M200 patch. What do you think, and what would you like to add or bring back in the new patch?

I've always been in favor of the chess timer in all tournaments; it's fairer and more flexible than the standard Sod's timer. 8:4:1 is ideal. The M200 patch is also very good. I don't think anything needs to be changed.

And finally, which Castle is the strongest, and what is the key to success?

In M200? I used to think that Tower was the strongest, then Dungeon. In this tournament, after winning 3 games with Inferno, I realized that there is no overpowered Castle. The map layout and skill are what matter, and experience playing in this particular format is important, as it is different from most popular maps. And the will to win; you can't do without it.

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