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15.01.2014. Juristis (red, random, Rampart, Torgrim, Jeddite) def c0nn3c71nkK.ppL (blue, random, Dungeon, Ajit, Deessa) balance 136
We spent all resources. Favorable layout was dealt: Torgrim with 12 Centaurs, but in the tavern Ivor with 11 Elves; on 111 I took a secondary hero, bought Jeddite. The respawn was decent, external dwellings of Dwarves and Dendroid Soldiers, but the Dendroid was behind mountains and a blocker, and the adjacent zones were inconvenient. On the first week I broke through both adjacent zones, took a secondary hero at a Citadel, but the road from it to the center turned out to be bugged. From the second adjacent zone there was a very long detour. On the rocks I found a Griffin Conservatory, but never broke through it until the end of the game — it was inconvenient. Jeddite, on reaching level 3, had a choice between Fire Magic and Scholar; I took Scholar. On the first week, Elves at the Citadel + Miner's Guild (I mined resources, could have placed a Dendroid, but didn't take Dendroid). I took the external dwellings of Dwarves and Dendroids, found a scroll of Implosion.
On the second week, Kyrre also brought 5 Elves; I recovered many resources and gold, on 123 I built a level 4 mage guild and overconfidently offered the opponent surrender upon seeing his small army through the view. I became so insolent that I even went to check the next tournament opponent. On 126 I broke through the SC, ran through a secondary hero to the opponent, finished building the level 5 mage guild.
And then, on 132, I received a powerful slap on the wrist. Overconfidently standing right under the opponent's castle, I suffered 4 hit-and-runs with chain lightning, which killed all my Grand Elves (and I was still wasting mana on random crap). Then came Deessa's full power assault, humiliating my 90 Dwarves with Shield (oil) almost without losses.
At that point it was no longer a joke; losing such a favorable layout would have been an utter disgrace. Fortunately, I had 8 heroes left vs his 3 and 4 castles vs 2, so chances remained. The next turn I killed the opponent's Sinka, ran Kyrre to the found Griffin Conservatory on the grass — it was a Conservatory-2. Then I turn in a quest artifact in the center, receiving 10k gold; I find +1 Speed in a skeleton, buy up the remaining troops, upgrade Pegasi. 8 Dendroids, 30 Centaurs, 30 Dwarves, 7 Pegasi — livable. But no Shield and going for the Conservatory is risky. While Deessa ran around his respawn, I took 2 chests in the center for 5k experience and a Necropolis Castle. Then Deessa switched to attack, but without any meat, just single Harpies. I replenished Jeddite's mana and broke into the opponent's adjacent zone, planning on the first turn, Anti-Magic, and that Deessa would attack me with all his might. But Deessa, without an army, went through a portal, visited the view, and scared off 2 of my low-level heroes. I check the tavern — there is Septienna, and that's GG for the opponent. Thanks for the game!
We spent all resources. Favorable layout was dealt: Torgrim with 12 Centaurs, but in the tavern Ivor with 11 Elves; on 111 I took a secondary hero, bought Jeddite. The respawn was decent, external dwellings of Dwarves and Dendroid Soldiers, but the Dendroid was behind mountains and a blocker, and the adjacent zones were inconvenient. On the first week I broke through both adjacent zones, took a secondary hero at a Citadel, but the road from it to the center turned out to be bugged. From the second adjacent zone there was a very long detour. On the rocks I found a Griffin Conservatory, but never broke through it until the end of the game — it was inconvenient. Jeddite, on reaching level 3, had a choice between Fire Magic and Scholar; I took Scholar. On the first week, Elves at the Citadel + Miner's Guild (I mined resources, could have placed a Dendroid, but didn't take Dendroid). I took the external dwellings of Dwarves and Dendroids, found a scroll of Implosion.
On the second week, Kyrre also brought 5 Elves; I recovered many resources and gold, on 123 I built a level 4 mage guild and overconfidently offered the opponent surrender upon seeing his small army through the view. I became so insolent that I even went to check the next tournament opponent. On 126 I broke through the SC, ran through a secondary hero to the opponent, finished building the level 5 mage guild.
And then, on 132, I received a powerful slap on the wrist. Overconfidently standing right under the opponent's castle, I suffered 4 hit-and-runs with chain lightning, which killed all my Grand Elves (and I was still wasting mana on random crap). Then came Deessa's full power assault, humiliating my 90 Dwarves with Shield (oil) almost without losses.
At that point it was no longer a joke; losing such a favorable layout would have been an utter disgrace. Fortunately, I had 8 heroes left vs his 3 and 4 castles vs 2, so chances remained. The next turn I killed the opponent's Sinka, ran Kyrre to the found Griffin Conservatory on the grass — it was a Conservatory-2. Then I turn in a quest artifact in the center, receiving 10k gold; I find +1 Speed in a skeleton, buy up the remaining troops, upgrade Pegasi. 8 Dendroids, 30 Centaurs, 30 Dwarves, 7 Pegasi — livable. But no Shield and going for the Conservatory is risky. While Deessa ran around his respawn, I took 2 chests in the center for 5k experience and a Necropolis Castle. Then Deessa switched to attack, but without any meat, just single Harpies. I replenished Jeddite's mana and broke into the opponent's adjacent zone, planning on the first turn, Anti-Magic, and that Deessa would attack me with all his might. But Deessa, without an army, went through a portal, visited the view, and scared off 2 of my low-level heroes. I check the tavern — there is Septienna, and that's GG for the opponent. Thanks for the game!