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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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#2819
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Toganash
I wouldn't express myself so hyperbolically, and if that's your opinion, don't present it as a universally accepted fact. Everything is open for discussion – that's what makes a project successful. Your SoD is primarily RoE, and only then SoD. Remember how we rejoiced over AB, then SoD, because it was progress. SoD and AB significantly changed the gameplay and the game, but they didn't kill it. And if we want SoD to live on, it needs changes and progress. Let's be honest – SoD is slowly dying, and to prevent that, it needs forward movement, accepted through discussion. I suspect that it was conservatives like you who banned mages like Solmyr in SoD. Now they've been unbanned, but I don't see any revolution. So, let's live in harmony, discuss, and make the right decisions.
Of course, this is primarily my opinion. I just based it on your own words and pointed out their logical inconsistency, rather than presenting it as a universally accepted fact. I honestly tried various WoGs, TEs, and WTs, but none of them stuck with me, just like RoE. But now I don't want to play without the ND mod – but it didn't change the gameplay. If SoD is slowly dying, the problem lies elsewhere – chess has existed without upgrades for over a hundred years, and it hasn't lost its popularity. And regarding conservatism – any program (including a game) improves up to a certain point in its development, but further development can actually worsen it. It's just that often, behind the visible advantages of an upgrade, one can fail to notice even greater, but hidden, disadvantages. And to make the right decision, you need to consider both.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html