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Black Ice

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#113
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Races can certainly be repeated, but I'll share my humble opinion on this.
1) Playing as different nations is more interesting, as it allows you to cover more ground. However, if two people play as the same nation, it's not necessarily a bad thing: this can actually be played up in the lore and storyline. But if it happens too often, it becomes a problem.
2) From a combat perspective, it's even more important to consider combat roles than nations. It's desirable to cover as many combat roles as possible, as this makes the game more interesting and useful. It's also a good idea to consider the characteristics of other combat roles, because some enhance each other, while others weaken each other. For example, the "Overseas Warrior 2" skill doesn't work if there's a "Commander 3" in the team. But, if I understand correctly, a Child of the Sun healer will heal a Desert Dweller with the second level of the skill, with a quadrupled effect, which means that together they are an incredibly powerful combination, and it's these kinds of combinations that should be aimed for.
I'm just saying that maybe ignoring nations isn't very useful, and you can get by without it (although I did it myself, haha). As a player, I think it's more beneficial for us to coordinate our roles, and who does what. That's the gist of it.
 

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