Skip to content

DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#1828
Auto-translated
Dirty_Player
actually, there are quite a lot of closed terrains, and they are often used in offline tournaments. In online play, I can recall such a situation quite recently on a stream. Someone attacked a scout hero with 7 units of wolves, and there was one gargoyle there, for which there was space in the center... But this is such a rare case that it will very, very rarely prove critical, and if it does, it's a 1 in a million case that can be disregarded.

The option of a draw due to some unrelated battle I consider completely inappropriate, because almost all tournaments use a playoff system, and draws there are not needed at all.

The option that the one avoiding the fight should retreat is actually not bad. It's not better, not worse, it's just different with its own features. But changing the rules so radically because of a questionable episode, in my opinion, is not very good. The rule change will affect not so much the finals as the scout hero battles, where skeletons against fairies, etc.

I still believe that the responsibility for the outcome of a battle should lie with the attacker, and such minor coincidences that happen once in a hundred years should remain for laughs. We have 1000+ games each season, a bunch of tournaments, etc., and we somehow managed before.

P.S. By the way, for those who cited chess as an analogy. If chess has cup tournaments and a winner must be determined, they play a final game where, in the event of a draw, black advances further in the bracket.


We are not talking about a minor issue here. This affects many games. Recently I saw The_ attack someone with an overwhelming force of skeletons with speed 7. The other guy can outrun him because of the battlefield and red orb and despite shackles he loses the game. Its ridiculous. You are basically telling a guy with a skeleton army that he cant attack unless he knows the battlefield or knows the opponent doesnt have red orb. The same goes for a guy who goes for demons. An army of overwhelming force doesnt flee, it goes wherever it wants. An army that runs around avoiding confrontation is fleeing already. Whoever started the battle doesnt matter.