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Current questions and answers regarding the map editor.
Yes, it turned out to be not very elegant, but this method integrated better into my dialogue management functions. After all, I primarily created these tables for my specific map. Oligarch
That's why it's better to display the main text in a message box before the TalkBox.
If the dialogue between the player and the NPC is built on TalkBoxes, with several dozen phrases, displaying a MessageBox before each phrase, or even only before the large ones, would be a significant loss in visual appeal.