Natural or guards?
Um... Isn't this just a regular block?
I hope the victim of the attack survives?
Um... Awesome. What does it do to the players?
At least one dead orc and one dead gnome? And a dead ogre – is that if the orcs take an ogre into their team and the alchemist revives him? Does he choose who to revive? And if he messes up and names the wrong creature to be revived, will you tell him to go away?
Like a minotaur prison? Can't write in the chat?
The alchemist and the hunter have a connection, and if they raise a zombie, do they add it to the chat? Can zombies be hanged?
Does a "Loldin" count as a member of the Faction?
That is, everyone except him and the alchemist.
I almost forgot. Once every N nights – is that with a cooldown of N-1 nights?
I think I'll listen to the advice and make it so that zombies don't recognize their new masters. But they should understand that they can only win together with the alchemist, so there's no point in playing against him and making accusations. Or maybe just make bots? x)