I think we can summarize the voting results. The community has made its choice in favor of banning the cartographer and hill fort. I don't quite understand what those who voted against were guided by and why there are so many of them
What's wrong with a hill fort with restrictions? When you can upgrade creatures in it with the corresponding buildings constructed? For some reason, one person having DD and TP in the guild and another lacking them is not mourned (except perhaps in their own handkerchief), but a limited fort is so terrible. Everything is imagined and exaggerated, especially in living SoD, where there are necro, where Mulligans and mages have been unbanned and are now stronger, where hats are given in Dragon Utopia, and also more than one obelisk per respawn. This is a random generator; that's the essence—to implement what you are given, not to play what is given to everyone in equal amounts.
There is no need to impoverish the game into banality. All suggestions can be entered into the platform intended for this—VT.
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I think there is an explanation for these results.
the secret lies in the name of the voting options: "no, I don't want to turn SoD into VT" . This phrase by default zombies true-SoD players, and they are left with no choice.