Took my rests, opp 1. The draw was average and without necros, but gradually life got better. At the respawn there are 2 Griffin Conservatories and a dirt nook, somewhere there in the corner, also fire and water ones, and air ones I didn't get to anymore. Tried to tempo, but it didn't really work out. Couldn't decide on a town for a long time, but Earth magic worked well for Tazar, though spell power and knowledge stayed at 1 throughout the entire game.
On turn 115 I took the Necropolis town, a day later I revealed the entire central road network. Calmly took 2 Griffin Conservatories 1+3 at respawn, and Tazar came and killed Tamika, who was weaker in army terms.
Thanks for the game.