Jon Van Caneghem is a computer game designer and producer. He is most recognized for creating the Might and Magic role-playing game series and its strategy spin-off Heroes of Might and Magic.
Van Caneghem founded New World Computing in 1983. The company was acquired by The 3DO Company in 1996. When 3DO went bankrupt in 2003, New World Computing also disappeared. In 2004, Van Caneghem joined NCSoft. Shortly after, he was inducted into Computer Gaming World's Hall of Fame. In 2005 he left NCSoft.
On September 25, 2006 it was announced that Van Caneghem, together with Lars Buttler, former vice president of Global Online at Electronic Arts, formed a new company named Trion World Network, headquarted in Redwood City, California, that would "leverage all the inherent capabilities of broadband, provide original entertainment, and define the future of media in the global broadband era".
- Jon Van Caneghem founded New World Computing in 1983.
- A larger publisher, The 3DO Company, acquired New World Computing in 1996.
- In 2003, The 3DO Company faced a financial crisis, which led to its bankruptcy and closure.
- In 2004, Jon Van Caneghem worked at NCSoft and left in 2005.
- On September 25, 2006, Jon Van Caneghem, together with Lars Buttler, former head of the online division at Electronic Arts, founded a new company called Trion World Network, which would focus on developing, producing, and releasing multiplayer games.
Now, I will list the main games that Jon Van Caneghem was involved with:
- King's Bounty
- Might and Magic 1
- Might and Magic 2
- Might and Magic 3
- Might and Magic 4
- Might and Magic 5
- Might and Magic 6
- Might and Magic 7
- Might and Magic 8
- Might and Magic 9
- Crusaders of Might and Magic
- Heroes of Might and Migic 1
- Heroes of Might and Migic 2
- Heroes of Might and Migic 3
- Heroes of Might and Migic 4 In general, as Jon Van Caneghem states in his interview, there wouldn't have been Heroes of Might and Magic if it weren't for his wife.
JVC: (Without my wife) Heroes would have never come about. I made King's Bounty, I don't know if you've ever known of that game...
CH: ...Yeah...
JVC: ...and that was the first game she got into, and I started King's Bounty, and she totally fell in love with it. And I went back to working on Might & Magic. And every month, every week, every morning, (she'd say) "When are you going to make a sequel to King's Bounty? That's the best game, that's better than Might & Magic! That's the one to make a sequel for." (So I said) "Alright, I'll make it." So finally I gave in and that's how Heroes I was born.
CH: Well, thank her for it.
JVC: (laughs) I will.
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