Such wording, by the way, foreshadows a lot of debate about what and how influenced the outcome of the battle.
I can also give other examples where, by attacking with a weekly growth advantage against a scout hero, you violate the rule.
Alright, I feel I shouldn't have gotten involved in this discussion, do as you see fit.
In the CIS Championships, an interpretation almost the same as Pete's was used, except growth from secret stashes (previously colored) and portals (previously built) was indeed considered growth.
From experience, players start reading the rules only when it comes to a dispute over a real game situation. If they don't find what they need in the rules, they start looking for a competent source - a judge.
Very many questions are asked about what is allowed. We have a clause:
5.14. Actions not prohibited/unrestricted by these rules are permitted.
Therefore, I will move comments on some points to the very end of the rules thread, and that's precisely where Clarifications and explanations will go.
A lot has already been said earlier.
Regarding the latest wording, the strongest opposing argument was "too lazy to read."
Therefore, I have attached a poll regarding the allowance / prohibition of red rush on the XL+U, Diamond, and Mini-Nostalgia templates.
Be careful - you need to place 3 checkmarks in the right places.