Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
So, just in case, I plan to respond to your messages tomorrow, sorry.
Ment, is there a good-evil scale in the game?
No. Since this is a text-based RPG, I don't see the point in having one. Everything is determined by your playstyle, and the attitude of other characters towards you, including that (although here, the characters don't have very high notoriety, so most NPCs, of course, don't know anything about you).
Well, where are these wonderful creatures, the dark elves? I mean, is it possible to add a race as the project develops further?
I don't call anyone "light elves," or "wood elves," or "dark elves" in principle. However, such names exist; they are considered somewhat rustic, folksy. Well, it's like calling a Ukrainian person a "khokhol"; officially, no one will do that, only among themselves. It's the same here; no one will walk up to a Yoru on the street and say, "Hey, you, dark elf!" but among themselves, they might. Essentially, they are synonyms, just as a wood elf is synonymous with a sylv.
To wield two weapons, for example, two swords or a blade and a sword, is there some kind of perk required?