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"Necropolis" - changes to creatures of levels 6-7.

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#267
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Heroist
So, should we focus on multiplayer? Honestly, it seems to me that most Heroes players (nowadays) prefer interesting mods and single-player scenarios. IMHO, of course, but you don't always have time to play with a friend online. But here – whenever you want – all maps are open for you alone. I don't even know.
Frankly, single-player doesn't necessarily mean a long game, although some scenarios can be quite lengthy. Much depends on the playing style; some players take their time and clear the map, while others quickly defeat enemies, similar to a multiplayer style.

In any case, as I said before, the balance in single-player is much more dependent on the map itself (scenario, scripts). But for multiplayer, the game's own balance is crucial.
Разработчик Heroes 5.5 WarGame Edition.
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