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"Necropolis" - changes to creatures of levels 6-7.

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There is a large guard at the exits, similar to 20 dragons, 40 witches, and 50 hydras in one army.

A little off-topic (regarding 6+ weeks of development with 3 deaths per week), literally quoting a recent report from 2 players from the tournament, the duration is 4 weeks, 1 month, the map size is HUGE (template for the IRMG "Labyrinth").
ABKSever (blue, demon, Delebs) defeated Daniel (red, mages, Narhez), lab, 145.

Dwelling level 4, necromancer in prison, two level 2 spirits = fast pace). On day 126, he was in the treasure, cleared it. After buying meat, he ordered a week with 1/2 meat for a death creature.
The mage was unlucky - he spawned in the same center as me, and the mage decided to retreat.
On the fourth week, he found the second treasure, and neither of them had particularly good artifacts (nothing for initiative, not even a ring from the Holy Word). Delebs is defeated.
Light was not offered (although in the guild, in the center - there is a bias), so he had to take darkness at level 21, mass dispel was not offered, unholy word was not available, no casters were available, but there was a familiar.
He was going to break the gate, but the mage couldn't break his own and surrendered.

It happened. It started badly. In the first week, he was constantly short on money. Barely, after selling all the artifacts, he built mages on the 7th day. He broke through to the first zone only at the beginning of the second week. He ran around there and took machines for light and log. He didn't dare to break through to the resource zone, as there was no tent. He went to the second zone, and in the middle of the third week, he confused the passages and instead of the resource zone, he ended up in the center. He noticed a demon there, looked in the tavern, and realized that he had no chance in a meeting with him. He ran to the resource zone, reached level 20, and took a summon for some reason. There was still a lot of tension with money. He built gargoyles only in the 3rd week, he didn't build giants at all. In the guild, he didn't get resurrection, there was regeneration. With 4 titans and 50 mages, he tried to break through the gate - on one side, he broke through, but lost a titan, on the other side, 48 upgraded devils with minor creatures stood. He figured that he couldn't break through them and went to break through to the center from another zone. There were 12 titans at the portal, and my 3 titans didn't manage. The opponent offered a load, but I decided that it didn't make sense to continue and surrendered.
Thank you for the game!

48 upgraded devils is comparable to
20 dragons, 40 witches, and 50 hydras in one army.
, isn't it?
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат