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"Necropolis" - changes to creatures of levels 6-7.

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#250
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I admit – I messed up with the terminology, and regarding the deaths, you mentioned that Necropolis units are constantly being killed but still remain strong, which seems a bit excessive in this mod, although it's still tolerable (I don't see any major cheating). However, the increase in their power is definitely noticeable, and the Sylvan faction expected some kind of balance.
The increase in power is evident; otherwise, the mod would only involve replacing models.

In what way is it too strong? Did the deaths become more powerful than the Champions of the Dungeon (top-tier unit)?
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат