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"Necropolis" - changes to creatures of levels 6-7.

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#175
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by the way, when playing as Ossir, I just left them for last, and I got lucky, maybe somewhere?

Added 3 minutes ago
here, what difference does it make - they all run away in duels, so they'll run away on the map too. Basically, give them 150 HP, 20-25 defense, and 9-10 initiative, otherwise it's just awful.:smile15:

Added 5 minutes ago
There's one more thing to consider - is it stupid to raise a Death Knight from Ents? Or does it not matter, is there some kind of plague Ent?