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"Necropolis" - changes to creatures of levels 6-7.
I just tested it on all units at level 7 in a 1v1. I'm going to heavily nerf it. The combination of adjacency, Sorrow Strike, speed 9, and initiative 11 is too overpowered. Not only do they go first, but the enemy also constantly skips turns and runs away.
As for Sorrow Strike, I would never give it to Undead units because I see them as damage dealers, not debuffers. A debuffer, by definition, cannot have high damage because that doesn't align with its role. And by the way, if you're going to give it, only give it to Banshees as a combo with their own wail ability.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат