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Okay, your arguments have swayed my opinion. Let there be Goblin Beastmasters. What have you decided regarding the Ents?
By "offensive" abilities, I mean abilities that allow units to influence the battlefield (in stats, this corresponds to attack and damage), and by "defensive" abilities, I mean abilities that allow them to resist influence (in stats, this corresponds to defense and health).
Although, of course, I would like to try the combination of entanglement + burning, but for this, it is necessary to use the combination of units "Ents + red dragons", which is not suitable for duels. Let this be another motivation to develop several cities and mix troops of different races in one army when playing on a map.